
This is while most consist of regarding Friendly Local Game Store: A Five-Year Path to a Middle-Class Income.
Features
Friendly Local Game Store: A Five-Year Path to a Middle-Class Income Features is very good!Description
Build the Store Your Community Deserves.Tabletop gaming is on the rise. If you love games like Catan,, Magic: The Gathering, or Dungeons & Dragons; like the sound of being your own boss; and are willing to dive deep into what it takes to build a successful business, then this is a book for you.
In Friendly Local Game Store, youâll learn what you need to know to build a store that doesnât just sell games, but creates a community where games are beloved:
* A detailed look at your storeâs startup costs, and why starting off undercapitalized is worse than not starting at all.
* An exploration of your storeâs unique value proposition, and why Amazon will eat your lunch if you donât have one.
* A sober examination of why you should think twice about hybrid stores with cafés, coffee shops, or bars.
* Inventory management 101: your open-to-buy budget, turn rate fundamentals, sales per square foot, and more.
* Running in-store events, hiring and managing employees, and navigating social media.
* But most importantly, how your game store can provide you with a reliable, middle-class income.
Among this down-to-earth advice, Gary Ray shares the stories of his years running Black Diamond Games. From the moment he realized he was going to leave his IT job, to the third-year move necessary for the store to keep growing, to the time he forced his lender to renegotiate his mortgage. Even if you donât want to open a game store, youâll appreciate these stories about what it takes.
Do you believe in the power of the friendly local game store? This is the book for you!
Foreword by Travis Severance (Millennium Games, Rochester, NY).
Contents
Foreword
Introduction
1: Bistro Math
2: Running the Numbers
3: Motivation
4: Unique Value Proposition
5: Financing Your Dream
6: Marketing Your Game Store
7: Events
8: Selling Online
9: Purchasing and Inventory Management
10: Management
Narrative Chapters
In the Beginning
The First Year, When Everything Changed
Camaraderie, Freedom, Mastery, and Your Soul
Loneliness and Alienation
The Turning Point
The Bending Over
Courtesy as Flirtation
The Expansion Kickstarter Part I: The Plan
The Expansion Kickstarter Part II: Backstop
The Expansion Kickstarter Part III: If You (Can) Build Itâ¦
The Doctor Who Effect
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